John Foley - 05:25pm Mar 26, 2004 EST Tuesdays with Marty: "Sucking up will get you nowhere you underachieving game developing wrecking ball!"
Commands & Colors: Ancients is designed by Richard Borg and produced by GMT Games. The game depicts warfare from the Dawn of Military History (3000 BC) to the opening of the Middle Ages(400 AD) using a unique historical game system which allows players to effectively portray stylized battles from this time in history.
Base Module: Commands & Colors: Ancients (including 2nd edition rules, the scenario booklet and Truceless War scenarios)
Important Note for owners of Commands & Colors: Ancients:
There are some extra stickers on the stickers pages that are spares but are not marked as spares. Make sure to separate the blocks by color and then size. Use the block manifest (either in the rule book or on an extra sheet in the box) to pull exactly the right number of blocks for each type of unit and then only peel and place the stickers onto that number of blocks.
Answers to a couple of questions on Sparta from Richard Borg
In the Chaeronaea scenario is the river fordable or not?
(RB) The river in the Chaeronea -338 BC scenario is not fordable.
In the retrofitted Crocus Plain Map are the Phocian units in hexes C3 and C12 light or heavy infantry?
(RB) The unit at each end of the Phocian line are indeed light infantry units.
The block on the map is the wrong image, but the correct unit letter,
We will look to correct the bug in The Spartan expansion living rules.
In the mean time, if you would like to post these answers to ConsimWorld, I am sure it would help others.
Peter Mc
- Jan 16, 2012 2:11 pm
(#8184 Total: 8201)
primordial ooze
I've decided to play all the scenarios with Britons in them, in chronological order. I've found 9 official scenarios, spanning around 140 years...they appear in two modules and in C3I.
"Invasion" is the first scenario, and while it might be really tough on the Britons, I still recommend it. The forces are so disparate that it makes for interesting play.
The Britons move first, which is a nice twist, and instinctively it feels like you should fall back to the hills for defense, it might be the best possible move is to attack right off the bat and see if you can't ding the Xth legion, and/or break up the Roman line (line command cards will really launch the Romans here).
A mounted charge card would be good. The two med cav can hit the 10th with leader assistance and the chariots can hit those light bow units that can neither evade or retreat and are not supported. 3-0 start! ...possibly.
Peter Mc
- Jan 18, 2012 10:10 am
(#8186 Total: 8201)
primordial ooze
Yeah, if you start with that card that would be a good opening. There's only 1 in the deck though. I don't think 3-0 is possible with one card play, but you can ding the Roman center in a couple of ways and possibly be in position to go 3-0 or 3-1 on your second play.
I'm playing Foraging Party right now (the third scenario chronologically) and it is tough on the Romans, so I think overall this campaign has balance.
There are two mounted charge cards, but it is still unlikely and a resulting 3-0 start was a very optimistic prediction.
Interestingly there is a short article on a replay of this scenario on the C&C Ancients website and in that game the brits got off to a 2-0 start but ended up losing 7-2!
What was your result when you played it?
Peter Mc
- Jan 18, 2012 10:10 pm
(#8188 Total: 8201)
primordial ooze
From memory there's only one charge card with a +1, which is what I meant. But yes there's the other card too. Or are there two of each? I'll check tonight.
The Romans won all three matches of Invasion, 7 to 3,4 and 6. The six banners occurred when Briton attacked on turn 1, although they did so with the infantry.
My first response to this scenario was to go after those weak LB units with Briton Light CH and/or MC. But that proved useless in the long run, even if you get the 2 banners. Imo (now) it is a bad opening move, but I agree it is tempting upon first glance.
Also, retreating to defend the hills only buys time, not a win. So the Briton Warrior and Aux infantry needs to attack on turn 1.
Peter Mc
- Jan 18, 2012 10:16 pm
(#8189 Total: 8201)
primordial ooze
Good scenario either way.
I liked Stour River and Foraging Party as well.
On the flipside Cefn Cennadd isn't so great. It's a an assault but there's no reason for the Romans to assault, so it's a tad bit broken in terms of historical incentives and even gameplay. The Romans can sit around and accumulate cards and the opening turns could be pretty tedious. The Britons can't conceivably cross the river, nor should they have to, so you could end up playing a Waiting for Godot type of action.
And once the Romans cross the river it's all dice and close quarters fighting. Kinda fun for a one-off, but there just aren't enough choices for either side in this one. So I only played it once, by executive (me) order.
The Romans actually took two leader hits and lost 6-4. Just bad luck really.
Sounds like you are having fun. I checked and there are 2 mounted charge (+1) and 1 order mounted.
Peter Mc
- Jan 19, 2012 7:01 pm
(#8191 Total: 8201)
primordial ooze
Three total then. Good to know. They seem to come up all the time when I have no mounted units, and never when I have them. I'm going to have start keeping track.
I know what you mean. It's like rally and clash of shields. You so often have them all game but never get the right opportunity to use them. But occassionally a mouted charge, rally or clash gets to be used at just the right moment and they can be devastating.
Peter Mc
- Jan 20, 2012 12:11 pm
(#8193 Total: 8201)
primordial ooze
Now I'm going to have to go back and play some Hoplite scenarios again from the Sparta expansion. The Hoplite infantry can use those cards.
Asked over at the GMT forum but swamped by pictures of <cough> coffee cups:
Is there any difference between the components of the 2009 3rd printing and this new P500 offering?
Btw the game page still mentions "One 22"x34" full-color mapsheet". I take it that a mounted map is included (a feature since the 3rd printing of course)?
I didn't even know there was a 4th edition of the rules!
I've been playing with 2nd Edition cards but am about to break the shrink on a 3rd Edition box I have, I'll look for Spaty and see if he's missing his shield.
I was planning to buy another 3rd Edition box when I saw the 2012 Reprint announced, so didn't know if was worth waiting for that?
Hence it is really important for me to know what will be different (if anything) in the 2012 box.
Cards - 2nd Printing, 3rd Printing and 2012 Printing
When I first bought C&C Ancients I purchased the 2nd Printing Box. Its cards, though missing the helmet on "I am Spartacus" were of a thick stock and glossed on both sides, making them very robust. Their backing colour was a rich red/orange.
I just opened up a card deck from the 2009 3rd Printing and to my shock, the cards seem thinner and have a matt feel on their wording side. "I am Spartacus" has been fixed to include the helmet symbol but imo, they are inferior to the 2nd Printing deck. Their backing colour is also a brown/orange.
I only noticed this because the top "Order Two Units Left" card was somehow dented inside the shrink wrapping, and I thought I'd just swap it with an identical 2nd Printing card. No go!
Can anyone who has just received the 2012 printing please let me know how its cards look and feel? A comparison with the 2nd and/or 3rd Printing would be greatly appreciated.
Thanks.
Peter Mc
- Feb 6, 2012 10:25 pm
(#8198 Total: 8201)
primordial ooze
I don't have access to all the decks.
However if you have a dented or bent card usually card protectors will cover for that well enough. Depends upon how bad it is. I have all my C&C games in protectors. They don't cost much.
Cheers Pete. It's just a minor dent really. Thing is, the 2nd Printing cards were so robust I'd never even considered sleeving them.
I might actually lay the 2 different edition decks out side by side and compare their text. If the 3rd Print is not all that different I may still just play with the 2nd Printing cards.
Very interested though in still hearing from anyone who has received a 2012 Printing box.
Personally, I like the UltraPros with the colored backs. I have a variety, but plenty in that "red" for the Standard Command Deck and "blue" for the Epic Command Deck.
There was one card in one of my standard decks that went missing. I scanned its duplicate from another deck (front and back), printed it to a fairly rigid stock, carefully trimmed and glued the halves, and sleeved it. I've relegated it to an EPIC I double-deck.
Sleeves with clear backs are nice, too, but I couldn't make the deck repair with those.
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